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Code Block
languagejs
//Variables starting with keyword "let" are adjustable by customers
let lineWidth = 0.1;              // mm
let layerHeight = 0.1;            // mm
let speed = 45;                   // mm/s
let infill = 0.2;                 // number in [0,1]
let wallThickness = 2;            // mm
let supportInfill = 0.2;          // number in [0,1]

let volumeFactor = 0.0010747;     // number, describes importance of model's volume
let areaFactor = 0.04317783;      // number, describes importance of model's surface area
let supportFactor = 0.0003774;    // number, describes importance of support volume

// Don't change the following lines
let exponent;
if( model.volume < 3000){
        exponent = 0.55;
} else {
        exponent = 0.88;
        }

let volumePart = volumeFactor*(0.818182 - lineWidth)*(Math.pow(layerHeight, (-1.07)) +
0.232)*(Math.pow(speed, (-1.08)))*(Math.pow(infill*100, (1.02)))*model.volume;

let areaPart = areaFactor*(1.578431 - lineWidth)*(Math.pow(layerHeight, (-0.98)) + 0.341)*
(Math.pow(wallThickness, exponent) + 0.002)*(Math.pow(speed, (-0.84)) +
0.003)*model.area;

let supportPart =  supportFactor*supportInfill*support.volume;

let time = volumePart + areaPart + supportPart; // time in minutes

let machineTime = time/60;                      // time in hours
Code Block
languagejs

SLS Material Pricing based on Machine Runtime

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Code Block
//Variables starting with keyword "let" are adjustable by customers
//Material variables
let materialCost = 60;             // euro/kg
let density = 1.02;                // g/cm^3
let margin = 1;                    // total price is multiplied with margin

//Machine time variables
let maxXYSurface = 1000;        // xy surface of the printer in mm^2
let timePerHeight = 10;         // h/mm model's height
let machineRate = 50;              // euro/hour

// Material cost calculation
let material = model.volume * materialCost * density * 0.000001;

// Don't change the following lines
// Machine runtime cost calculation in hour
let machineTime = (model.h*timePerHeight)*((model.w*model.d)/maxXYSurface);

let machine = machineTime * machineRate;
//Total price: material price plus machine runtime cost
let price = margin * (material + machine);

price;

WAAM Material Pricing based on Machine Runtime

Code Block
//material cost
const materialCost = 50 // €/kg, the cost of metal wire is roughly 10% of the powder cost for same metal
const materialDensity = 7.93 // g/cm^3 --> SS316 density
const utilisationRate = 0.75 // 75%
const depositionRate = 3 //kg/hr, average according to literatture
const hourlyRate = 50 //€ per hour


const partVolume = model.volume
const supportVolume = support.volume

const materialPrice = Math.max(partVolume * materialDensity * materialCost*0.000001,0)
const weldingTime = (partVolume*materialDensity*0.000001)/depositionRate; //in hours
const machineCost = weldingTime*hourlyRate;

let price = 250 + (machineCost + materialPrice);

price;