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The software can accept multicolored 3D models for that a subset of 3D production processes. The files need a specific preparation in order to ensure a smooth pricing and production workflow.
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The multicolor information is supported differently for each 3D file format, so the export should always match . The exact export workflow therefore depends on the 3D file type.format and software used. Some requirements are shared between all of them:
For the most accurate result, your file should be exported as a Textured 3D Model. If that is not possible, you can either use Vertex Coloring or Face Coloring.
For textured files: All textures should be Unified Into a Single Image File. Enable export of the UV map (texture coordinates).
For vertex/face color files: Vertex Color/Material Information should be included in the exported file. To create an obj file, a .mtl file should be included in your upload.
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Our platform currently supports the following file formats:
3D model: wrl, x3d, ply, obj (+mtl), dae, 3ds, 3mfColor Modes: reference to a texture, color per vertex, color per facePlease see our list of supported file formats
Texture (if used): jpg, png, bmp, gif
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Uploading Production Media
Make sure that all necessary information is included in your upload by packing all files (texture, material, 3D model) into a Single Zip FolderFile. If all information is contained in a single 3D model file, it can be uploaded unzipped and will be processed within the platform.
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After uploading the zip file, you will be able to chose from multicolor materials for 3D production. The software will automatically optimize your file to remove defects that prevent it from being 3D printed or being interpreted by the slicer. This process can influence the final design in which case you should inform the printing service.
If you want to download the repaired file in order to re-texture it, the optimized file can be accessed by opening the 3D Model Viewer, “Manage & Share” and “Download Optimized File”.
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